Monday, May 23, 2016

Moving on

I finally finished the new GUI framework which took ages to complete, but now I can finally have an easier and less frustrating time creating the GUI for this project. I've also tried to make the framework as user-friendly as possible while being flexible and able to do complex GUI's.

I've also began creating the GUI for the game using the textures and concept art I received from Samuli, when it's done I can continue working on the gameplay for the game, specially the character's skills.

I'm also eager to change the chunk size to 16 * 16 * 16 from 16 * 16 * 8 as well as adding the cube unwrapping so I can reduce the vertex count.

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