Tuesday, January 31, 2017

Housing

The house editor which I mentioned in Designing, optimizing and moving forward is coming along well and I have already added quite a few useful tools to it, there are a few missing features like the rules which the house should be created with.


After I've created the editor version I'm moving on to creating it for the game as well, after that I'll be focusing on greedy meshing.

Samuli also has almost finished the building GUI for the game and it looks awesome.


I've modified the biome editor slightly, we can now select which trees appear on different heights.