Monday, November 28, 2016

Terrain facelift in progress part 2

I've almost finished the new cube creator, only a few features are missing from the biome editor, but already we have made some very interesting and good looking terrains.


As you can see in the above image, we can edit the size and heights as well as what cubes will be generated to different heights, I also got the sub-biomes working.

Above image is a sub-biome of grasslands.

Desert biome and its sub-biome

Samuli also finished a new version of the 3D character model which is in the game already


We are continuing on adding more biomes and I'm leaning towards working on the gameplay mechanics.